Da qualche giorno è stata rilasciata la prima patch per Need for Speed ​​The Run che aggiorna il gioco alla versione 1.3.
L’aggiornamento è già disponibile per Playstation 3 e uscirà a breve per Xbox 360; per quanto riguarda, invece, una patch per PC questa risulta essere in lavorazione, e per adesso non è stata ancora fissata una data di rilascio.

Ecco una lista degli aggiornamenti presenti nella patch (changelog):

Improvements to reset behavior in Single Player:
When players go off track, they will be reset back onto the track (similar to the reset behavior in online multiplayer races) instead of at the last checkpoint. Crashes will still result in a reset to the last checkpoint.
We’ve modified the reset behavior for a number of tracks in The Run where resets seemed too close to the main race route. This should reduce some frustration for players where they’ve suddenly been reset by just barely going off course.§

Multiplayer – reduce the severity of racer to racer collisions in multiplayer races and jarring reactions by the game camera.
Multiplayer – Fix to address a connectivity issues sometimes seen when attempting to join multiplayer sessions on PS3
Multiplayer – Fix for load and connectivity issues being experienced on PS3.

Autolog – fix an issue where the Autolog friends list would sometimes appear empty and Speedwalls would display ‘Your Friend’ instead of the proper friends name